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gameport_protos.h
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1992-10-31
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326b
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15 lines
/* Prototypes for functions defined in
GamePort.c
*/
void send_read_request(struct InputEvent *, struct IOStdReq *);
BOOL set_controller_type(BYTE , struct IOStdReq *);
void set_trigger_conditions(struct GamePortTrigger *, struct IOStdReq *);
void flush_buffer(struct IOStdReq *);
void free_gp_unit(struct IOStdReq *);